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Words near each other
・ Final Fantasy (disambiguation)
・ Final Fantasy (video game)
・ Final Fantasy Adventure
・ Final Fantasy Agito
・ Final Fantasy Airborne Brigade
・ Final Fantasy All the Bravest
・ Final Fantasy Artniks
・ Final Fantasy character jobs
・ Final Fantasy Chronicles
・ Final Fantasy concerts
・ Final Fantasy Crystal Chronicles
・ Final Fantasy Dimensions
・ Final Fantasy Explorers
・ Final Fantasy Fables
・ Final Fantasy Gaiden
Final Fantasy II
・ Final Fantasy III
・ Final Fantasy IV
・ Final Fantasy IV (3D remake)
・ Final Fantasy IX
・ Final Fantasy Legend II
・ Final Fantasy Legend III
・ Final Fantasy Mystic Quest
・ Final Fantasy Record Keeper
・ Final Fantasy Tactics
・ Final Fantasy Tactics Advance
・ Final Fantasy Type-0
・ Final Fantasy Type-0 HD
・ Final Fantasy Type-0 Online
・ Final Fantasy V


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Final Fantasy II : ウィキペディア英語版
Final Fantasy II

| publisher =
| director = Hironobu Sakaguchi
| producer = Masafumi Miyamoto
| designer =
| programmer = Nasir Gebelli
| artist = Yoshitaka Amano
| writer =
| composer = Nobuo Uematsu
| series = ''Final Fantasy''
| platforms =
| released =
*Game Boy Advance
*
*PlayStation Portable
*
*iOS
*February 25, 2010
*Android
*December 21, 2012
}}}}
| genre = Role-playing
| modes = Single-player
}}
is a fantasy role-playing video game developed and published by Square (now Square Enix) in 1988 for the Family Computer as the second installment of the ''Final Fantasy'' series. The game has received numerous enhanced remakes for the WonderSwan Color, the Sony PlayStation, the Game Boy Advance, the PlayStation Portable, and multiple mobile and smartphone types. As neither this game nor ''Final Fantasy III'' were initially released outside of Japan, ''Final Fantasy IV'' was originally released in North America as ''Final Fantasy II'', so as not to confuse players. The most recent releases of the game are enhanced versions for the iOS and Android, which were released worldwide in 2010 and 2012, respectively.
The game's story centers on four youths whose parents were killed during an army invasion by the empire of Palamecia, who are using hellspawn to conquer the world. Three of the four main characters join a rebellion against the empire, embarking on missions to gain new magic and weapons, destroy enemy superweapons, and rescue leading members of the resistance. The Game Boy Advance remake adds a bonus story after the game is completed.
''Final Fantasy II'' introduced many elements that would later become staples of the ''Final Fantasy'' franchise, including chocobos and the recurring character Cid. It also eliminated the traditional experience point leveling system of the previous and later games in the series, instead introducing an activity-based progression system where the characters' statistics increase according to how they are used or acquired. Despite being a sequel to ''Final Fantasy'', the game includes no characters or locations from the first game. ''Final Fantasy II'' received little attention at the time from non-Japanese reviewers, though its remakes have garnered favorable reviews.
==Gameplay==
''Final Fantasy II'' features gameplay similar to that of its predecessor, ''Final Fantasy''. The player can freely roam an overworld containing several towns and dungeons. A menu-based system allows the player to outfit each character with equipment and up to two—often disposable—items for battle. Magic spells are assigned to the character from the item menu, and certain spells, such as "Cure", can be used outside of battle. The player can also save their progress on the overworld. Weapons, armor, items, and magic spells can be purchased at shops, and townspeople provide useful information for the player's progression through the game. One new feature is the "Word Memory" system: when in conversation with non-player characters (NPCs), the player can "ask" about and "memorize" special keywords or phrases, which can later be repeated to other NPCs to gain more information or unlock new actions. Similarly, there exist a handful of special items that can be shown to NPCs during conversation or used on certain objects, which have the same effect. Characters and monsters are no longer separated into separate windows in the battle screen as they were in the first ''Final Fantasy'', and players can see their current and total hit points below the battle. Players can also fight with less than four characters in their party, which was not possible in the first game. ''Final Fantasy II'' introduced the chocobo, the signature ''Final Fantasy'' mascot, which lets characters ride to a location at great speed without being attacked by enemies. The recurring character Cid was also introduced in ''II''; a character of the same name has appeared in every main-series game since.〔
On the overworld and within dungeons, random encounters with enemies can be fought to improve each character's attributes. Unlike the original ''Final Fantasy'', players could not upgrade their characters' classes. The game is also one of the few games in the series to not use experience-based levels. Instead, each character participating in battle develops depending on what actions they take. For instance, characters who frequently use a particular type of weapon will become more adept at wielding a weapon of that type, and will also increase in physical strength and accuracy. Attributes include hit points, magic points, magic power, stamina, strength, spirit, agility, intelligence, and evasion. Players can also increase their ability to wield certain types of weapon, and repeated use in combat causes the ability to level up.〔〔 Hit points (HP) and magic points (MP) increase with their use; a character who takes a heavy amount of damage in a battle might earn an increase in maximum HP, while a character who uses a lot of MP during battle might increase their maximum MP.〔 This experience system had several unintended consequences that allowed characters to gain much more experience than intended, such as players having their characters attack each other and repeatedly cast spells, thus causing their HP and abilities to grow extensively.〔 ''Final Fantasy II'' uses the same turn-based battle system seen in the original ''Final Fantasy'', with battle parties consisting of up to four characters at a time. The game introduces a "back row" in battle, within which characters or enemies are immune to most physical attacks, but can be harmed with bows and magical attacks.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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